🧬 Absorb
Absorb is a fast-paced, competitive cell survival game where precision, timing, and strategy define every match.
Consume pellets to grow, outmaneuver larger opponents, and master advanced mechanics like splitting and ejecting mass to attack, bait, or escape.
Every decision matters — one mistake can cost everything.
🎥 Gameplay
⚔️ Features
- High-speed agar-style gameplay with skill-based split & eject mechanics
- Multiple game modes:
- Free For All
- Teams
- Rotations
- Online multiplayer with server browser and direct connect
- Host your own matches with customizable world and server settings
- Full support for keyboard/mouse and controllers
- Rebindable controls
- Clean, responsive HUD with real-time gameplay feedback
🎮 Competitive Gameplay
Absorb focuses heavily on:
- precision
- reaction time
- positioning
- movement control
- decision making
Mastering split timing and eject mechanics is key to surviving against experienced players.
🌐 Multiplayer
Play on your terms.
Public Matches
Jump into active public servers instantly and compete against players online.
Private Servers
Host your own matches for:
- friends
- communities
- events
- custom game sessions
Direct Connect
Connect directly to servers for fast and seamless multiplayer sessions.
Customisation
Server hosts can configure:
- world settings
- gameplay rules
- player limits
- match configurations
🎯 Gameplay Philosophy
Absorb is easy to pick up, but difficult to master.
Success comes from:
- smart positioning
- calculated aggression
- precise execution
- movement control
- timing
Whether you're chasing the top of the leaderboard or refining your mechanics, every round offers a new challenge.
🧠 Skill Expression
Every mechanic is designed to reward:
- experience
- mechanical skill
- fast thinking
- adaptability
Players who master:
- splitting
- baiting
- movement
- eject control
gain a significant advantage in competitive matches.
💻 System Requirements
| Component | Minimum |
|---|---|
| CPU | Intel i3 2nd Gen / AMD Equivalent |
| GPU | Nvidia GT 720 (2GB) / AMD Equivalent |
| Runtime | .NET 10.0 |
⚡ Performance Focus
Absorb is designed to run smoothly on:
- low-end systems
- older hardware
- modern PCs
while still supporting:
- high refresh rates
- competitive gameplay
- responsive controls
⚙️ Engine
Absorb is built using a custom C# framework designed for:
- performance
- flexibility
- multiplayer systems
- 2D rendering
- custom tooling
Framework:
https://github.com/stephen-v-hale/SFML.Game.Framework
🛠️ Technology
Core technologies include:
- C#
- SFML
- Custom networking systems
- Custom rendering pipeline
- Input abstraction system
- Multiplayer server architecture
🚀 Development Focus
The engine is built around:
- low latency gameplay
- responsiveness
- scalability
- clean framework architecture
- fast iteration during development
📌 Planned Features
- Match statistics
- Additional competitive modes
- Spectator support
- Replay system
- Clan/community features
- Ranked progression
- Advanced server tools
❤️ Final Notes
Absorb is built around competitive gameplay, responsiveness, and long-term skill progression.
Every match is designed to create:
- tense moments
- high-speed engagements
- strategic decision making
- rewarding mastery
Whether you're a casual player or a competitive grinder, there's always room to improve.
Thanks For Reading
More updates, gameplay footage, and development posts coming soon.
Created by @codewithstephen
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